Improvement requires specificity and restraint.
You can’t improve everything all at once.
You must pick something to improve rather everything, because everything will become nothing.
Trying to make the complicated simple with strategy, leadership, performance, and story telling
Improvement requires specificity and restraint.
You can’t improve everything all at once.
You must pick something to improve rather everything, because everything will become nothing.
Limits are neither good nor bad.
Setting a target can mean you fail to achieve a better result because your target is too low.
Limiting your resources can unleash creativity.
Make sure you are putting the right limits on yourself.
Experts have their place.
Crowd feedback has their place.
Your job is to know when to use either to get the best result.
Setting up what success means at the start of the project is important.
Learning that your assumptions at the start were wrong is smart.
Changing what success means when you learn through the project is wise.
Ideas should stand on their own two feet.
When you let who is saying the idea count more than the idea, you have popularity contests not idea fights.
Let them fight.
People deal with the symptom, it feel like they have done something.
If you don’t deal with the cause, the symptom keeps happening so you haven’t done anything, just wasted your time.
A great idea is worthless if you can’t get the team to do it.
Instead of trying to do the whole thing, can you implement smaller pieces of it to show your skill and credibility to gain traction to implement more?
Your might be right, but ar
The trouble maker in your team isn’t in opposition with you, they don’t believe in your core assumptions.
Assumptions aren’t facts and shouldn’t be a threat to your identity.
What if the trouble maker is right?
A mistake isn’t a problem.
Many mistakes aren’t problems.
It is refusing to correct mistakes that creates the problem.
Ability + incorrect problem = worthless
No ability + unsolvable problem = pointless
Ability + solvable problem = ego boost
Ability + challenging problem = Progress